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CNR
Mar 13, 2006 21:13:15 GMT -5
Post by Dolomel on Mar 13, 2006 21:13:15 GMT -5
CNR, the Craftable Natural Ressource is a script that does what it says. It is a script that dosen't require any specific database (like NWNQ2/SQL or something like that)...well, I think. I've played with it very little but think it would be really great for our PW. Adds realism and opportunities to roleplay another kind of character than the only adventurous one. With this script, you will be able to craft weapons, armors, mine, smelt, tinkering is in, as well as enchanting, alchemy, woodcrafting, tannering, skinning and all. If there are some things missing that we would like to have, we can simply add them. Or if there are things that we already have like skinning)...modifications can be made. So, take a look a that system and tell me what can become of this
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